PRIMEUMATON came up with a writing challenge: make a seven-hex adventure set in your bespoke TTRPG setting. I like this. Similar to eating your vegetables or properly disposing of a corpse, forcing yourself to write gameable content (instead of pages and pages of lore) is always a good idea.
I've been toying with a setting idea (Book of Enoch meets Ancient Greece meets Book of the New Sun meets DEAD gODS meets the Lovecraft Mythos meets Ogre Gods), so I'll be picking up the gauntlet. Any good project needs a name, and given my inspirations GRAPES OF WRATH is a strong contender.